Romega Telem Simatupang, Rachel (2024) IMPLEMENTASI AUGMENTED REALITY PADA BUKU ENSIKLOPEDIA MINI-ALAT MUSIK INDONESIA. Diploma thesis, Politeknik Negeri Media Kreatif.
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Abstract
In the digital era, almost half of early childhood in Indonesia already uses gadgets and the internet, showing great potential to utilize technology in education. Android-based applications and Augmented Reality (AR) technology can be an effective solution to introduce and preserve traditional music. Using the Multimedia Development Life Cycle (MDLC) method, this application integrates the book "Mini Encyclopedia – Indonesian Musical Instruments" as an AR marker to provide an interactive learning experience, increasing children's knowledge and interest in traditional Indonesian musical instruments. This application was created with the aim that the young generation of Indonesia, especially children, can get to know their own culture better, especially traditional musical instruments which are part of Indonesia's cultural heritage.
Keywords: Educational technology, Android Application, Augmented Reality (AR), Indonesian traditional music, AR Markers, Indonesian Culture
Di era digital, hampir separuh anak usia dini di Indonesia sudah menggunakan perangkat gawai dan internet, menunjukkan potensi besar untuk memanfaatkan teknologi dalam pendidikan. Aplikasi berbasis Android dan teknologi Augmented Reality (AR) dapat menjadi solusi efektif untuk memperkenalkan dan melestarikan musik tradisional. Menggunakan metode Multimedia Development Life Cycle (MDLC), aplikasi ini mengintegrasikan buku "Ensiklopedia Mini – Alat Musik Indonesia" sebagai marker AR untuk memberikan pengalaman belajar interaktif, meningkatkan pengetahuan dan minat anak-anak terhadap alat musik tradisional Indonesia. Aplikasi ini dibuat dengan tujuan, agar generasi muda Indonesia terkhusus anak-anak, dapat lebih mengenal budaya sendiri, terutama alat music tradisional yang menjadi salah satu bagian dari warisan budaya Indonesia.
Kata Kunci: Teknologi pendidikan, Aplikasi Android,Augmented Reality (AR),Musik tradisional Indonesia, Marker AR, Budaya Indonesia.
Item Type: | Thesis (Diploma) |
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Additional Information: | 1. Nofiandri Setyasmara,M.T 2. Rudy Cahyadi,S.Si,MT |
Uncontrolled Keywords: | Teknologi pendidikan, Aplikasi Android,Augmented Reality (AR),Musik tradisional Indonesia, Marker AR, Budaya Indonesia. |
Subjects: | L Education > L Education (General) M Music and Books on Music > ML Literature of music |
Divisions: | Polimedia Jakarta > Jurusan Desain > Prodi Teknologi Rekayasa Multimedia |
Depositing User: | Rachel Romega Telem Simatupang |
Date Deposited: | 25 Oct 2024 09:56 |
Last Modified: | 25 Oct 2024 09:56 |
URI: | http://repository.polimedia.ac.id/id/eprint/11004 |