HASNA AL FATH, MUHAMMAD (2024) RANCANG BANGUN GAME INTERAKTIF "QUIZ ADVENTURE: MAZE OF KNOWLEDGE!" SEBAGAI EDUKASI PENGETAHUAN UMUM SISWA SD KELAS 3. Diploma thesis, Politeknik Negeri Media Kreatif.
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Abstract
This Final Project involves designing and developing an interactive Android
game titled "Quiz Adventure: Maze of Knowledge!" as a solution to the lack of
innovation in teaching methods at SDN Kalisari 02 Pagi. The game aims to enhance
students' motivation and create a more enjoyable learning atmosphere. Problem
identification was conducted through qualitative methods, including interviews,
observations, surveys, and literature reviews. The development process used the
Game Development Life Cycle (GDLC) method, consisting of six stages: initiation,
pre-production, production, testing, beta, and release. Despite encountering some
bugs during alpha testing, the game functioned smoothly after corrections in the beta
testing phase. The black-box functional testing results showed a score of 98.81%,
indicating adequate functionality as an educational tool. This study contributes
valuable insights into the development of interactive learning media in the field of
education.
Tugas Akhir ini merancang dan mengembangkan game interaktif Android
berjudul "Quiz Adventure: Maze of Knowledge!" sebagai solusi atas kurangnya
inovasi dalam metode pembelajaran di SDN Kalisari 02 Pagi. Game ini bertujuan
meningkatkan motivasi dan suasana belajar yang menyenangkan bagi siswa.
Identifikasi masalah dilakukan melalui wawancara, observasi, survei, dan studi
literatur dengan metode kualitatif. Pengembangan menggunakan metode Game
Development Life Cycle (GDLC) dengan enam tahapan: initiation, pre-production,
production, testing, beta, dan release. Meskipun terdapat beberapa bug pada testing
alpha, setelah perbaikan, game berfungsi lancar pada testing beta. Hasil pengujian
fungsional black-box menunjukkan skor 98.81%, menunjukkan fungsionalitas yang
memadai sebagai alat bantu edukasi. Penelitian ini berkontribusi pada pengembangan
media pembelajaran interaktif di bidang pendidikan.
Item Type: | Thesis (Diploma) |
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Additional Information: | 1. Rudy Cahyadi, M.T. ; 2. Yuyun Khairunisa, M.Kom. |
Uncontrolled Keywords: | GDLC, vscode, sclupting, game, blender |
Subjects: | 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 005 Pemrograman komputer, program dan data 300 – Ilmu Sosial > 370 Pendidikan > 378 Pendidikan tinggi, unversitas |
Divisions: | Jurusan Desain > Program Studi Teknologi Rekayasa Multimedia |
Depositing User: | Perpustakaan Polimedia |
Date Deposited: | 10 Apr 2025 02:17 |
Last Modified: | 10 Apr 2025 02:17 |
URI: | https://repository.polimedia.ac.id/id/eprint/747 |