Ayuningtyas, Safitri (2025) PENERAPAN PERSONALIZED CHARAKTER PADA MEDIA VISUAL SEBAGAI PENYAMPAIAN PESAN SELF ACCEPTANCE DALAM ANIMASI 'THE TROOTH’. Diploma thesis, Politeknik Negri Media Kreatif.
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LAPORAN TUGAS AKHIR- PENERAPAN PERSONALIZED CHARAKTER VISUALISASI SELF ACCEPTANCE DALAM ANIMASI 'THETROOTH'- SAFITRI AYUNINGTYAS-21230123 1-12.pdf - Accepted Version
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Abstract
ABSTRAK
This study aims to describe the implementation of the Final Project on conveying the message of Self-Acceptance through the application of Personalized Character in the visualization of the animated short film The Trooth. This research employs a qualitative descriptive approach. The data sources include of animation industry experts and audiences. Data collection methods consist of observation, interviews, and documentation. Data validity is tested using technique triangulation and source triangulation. The data analysis technique involves data reduction, data presentation, and conclusion drawing. The findings indicate the impact of character development in animation through the animated short film The Trooth on audiences of all ages. This is achieved through (1) the design and development of characters in The Trooth animation, (2) the application of character design styles in animation, and (3) engaging children to understand moral messages through character development in The Trooth animated film.
Keywords: 2D Animation, Implementation of Personalized Character, Visual, Self Acceptance, The Trooth
Penelitian ini bertujuan untuk mendeskripsikan pelaksanaan
Tugas Akhir tentang penyampaian pesan Self Acceptence melalui Penerapan Personalized Character dalam visualisasi Film pendek Animasi ‘The Trooth’. Penelitian ini menggunakan pendekatan deskriptif kualitatif. Sumber data penelitian adalah Pakar Ahli industri Animasi, dan audience Metode pengumpulan data menggunakan observasi, Wawancara, dan dokumentasi. Uji keabsahan data menggunakan triangulasi teknik dan triangulasi sumber. Teknik analisis data menggunakan reduksi data, penyajian data, dan penarikan Kesimpulan. Hasil penelitian menunjukkan dampak pengembangan karakter dalam film animasi melaui film pendek Animasi The Trooth pada target audience di semua kalangan usia dilakukan melalui; (1) Perancangan dan Development karakter pada animasi The Trooth ; (2) Penerapan gaya desain karakter dalam animasi; (3) Menarik minat Auduence untuk memahami pesan moral melalui pengenbangan karakter animasi dalam film animasi The Trooth.
Kata Kunci: Animasi 2D, Penerapan Personalized Character, Visual, Self Acceptance, The Trooth
Item Type: | Thesis (Diploma) |
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Additional Information: | 1. Pingki Indrianti, S.Ds., M.Ds 2. Antonius Edi Widiargo , S.T., M.I.kom |
Uncontrolled Keywords: | Animasi 2D, Penerapan Personalized Character, Visual, Self Acceptance, The Trooth,2D Animation, Implementation of Personalized Character, Visual, Self Acceptance, The Trooth |
Subjects: | 300 – Ilmu Sosial > 370 Pendidikan > 378 Pendidikan tinggi, unversitas 700 - Seni dan Rekreasi > 740 Seni grafis dan seni dekoratif > 741 Gambar dan seni menggambar |
Divisions: | Jurusan Desain > Program Studi Animasi |
Depositing User: | Safitri Ayuningtyas |
Date Deposited: | 21 Aug 2025 07:06 |
Last Modified: | 21 Aug 2025 07:06 |
URI: | https://repository.polimedia.ac.id/id/eprint/1928 |